Plot role-playing profession of a village for an elementary school. Project "Role-playing games" World of professions "in the middle group. Photo gallery: attributes from waste material


SP d / s "Teremok" GBOU SOSH "OC" s. Old Shentala

Role-playing game:

"All professions are important"

in the older group

Developed by: educator

Dorozhkina Galina Alexandrovna

Program tasks:

  • continue to teach children how to plan a game and independently select game material, the necessary attributes;
  • continue teaching the skills of role interaction, in accordance with the norms of etiquette;
  • teach children to take on different roles, in accordance with the plot of the game;
  • enrichment of the social and play experience of children according to the plots: "Family", "Hairdresser"
  • to clarify and expand the vocabulary and speech material on the topics: "Hairdresser";
  • develop the dialogical speech of children;
  • promote the establishment of role-playing interactions and relationships between the players in the game
  • to form creative activity in the game, friendly relations with each other.

Game material:

  1. "Family"
  • attributes for room equipment
  • tableware
  • furniture
  • fruit
  1. "Salon"
  • hairdresser clothes
  • cape for client
  • hairdresser tools
  • album with samples of hairstyles

Preparing for the game:

  • compilation of the album "All professions are important";
  • conversations about the professions of people using illustrations;
  • didactic game "Who needs what for work?";
  • making attributes for the game;
  • conversations about the culture of behavior in public places;
  • reading Vasiliev-Gangnus "The ABC of Politeness";
  • role-playing games with children "Family".

Game progress: Children and the teacher stand in a circle, join hands.

Educator: I am glad to see you all healthy, happy today! to me

I really want such a mood to remain with you until

the evening itself. And for this, we must smile more often,

rejoice at each other. Smile at each other

and everyone will become brighter and more joyful.

Today we will talk with you about family and professions. Let's take a look at the illustrations! Who do the people depicted on them work for?

(children tell who is depicted in the illustrations, what they are wearing and by whom

can work)

Educator: Every morning moms and dads bring you to kindergarten. And where to

do they come later?

(Answers of children)

Educator: Well done, guys! You know a lot about your parents' work. AND

their professions are so different and interesting. Who do you want

become when you grow up.

(Children's reasoning)

Educator: Let's play with you "in the family"!

What do we need to do to start the game?

(Children's reasoning)

Educator: Right! We need to assign roles.

For our game we need: mom, dad and daughters.

Educator: Who do you think we can choose? Why?

(Children choose mom, dad and children and justify their choice)

Educator: Today mom will have a day off, and she will go with

daughters to the hairdresser.

Who do we need to work in a hairdressing salon?

Children: Hairdresser.

Morning has come! The family gathered around the table for breakfast.

Intended actions:

Dad: What will you be doing today?

Mom: I have a day off today, the girls and I go to

Hairdresser.

Dad: (Looks at his watch).

It's been a long time now, I have to go to work. See you tonight (Goodbye)

Mom and daughters are removing the dishes from the steel.

Mom: Girls, are you ready.

Daughter: Yes, we are ready, you can go.

Mom: First we go to the hairdresser, I need to get my hair done.

(Go to the hairdresser)

"Salon"

Mom and daughters go to the hairdresser. At this time, the hairdresser is busy with

the client.

Hairdresser: Good afternoon! Anything you want?

Mom: I would like to have my hair cut and styled.

Hairdresser: Please sit down and wait. I'll be free now and

I will invite you….

Please pass! Sit down.

The hairdresser is serving mom.

Mom: (Looks in the mirror).

Hairdresser: Do you like it?

Mom: Thank you very much, I really like it. How much do I owe you?

Hairdresser: 100 rubles, please.

Mom: Pays the barber.

Hairdresser: Thank you very much, come back again. Goodbye.

Mom: Goodbye.

Mom and her daughters leave the hairdresser.

At this time, the hairdresser is closed. Everyone is putting things in order at their workplaces and going to the festive disco.

Director: Now, the best part! We give everyone air

balloons. We ask you to go to the main hall. A festive disco will take place for guests.

Cheerful music sounds. All participants in the game are dancing.

(In the course of the game, I help to create a playful environment, with the help of questions, tips, suggestions. I draw attention to the relationship of children in the game).

Results of the game.

Educator: Well done guys! Did you enjoy playing? What roles did you play in the game? What did your characters do? Do you think you coped with your roles? Who do you think did the best in their role? Why?

I really liked the way you played today. We will play with you more than once and learn a lot more about professions, make additional attributes, and the game will become even more interesting.

References:

1.Gubanova N.F. Development of play activities.

2. The system of work in the middle group of the kindergarten. - M.: Mosaika-Synthesis, 2012

Card file of role-playing games for preschoolers

Development of play activities.
Main goals and objectives:
Creation of conditions for the development of children's play activities. Formation of playing skills, development of cultural forms of play. Comprehensive education and harmonious development of children in play (emotional, moral, mental, physical, artistic and aesthetic and social and communicative). Development of independence, initiative, creativity, self-regulation skills; the formation of a benevolent attitude towards peers, the ability to interact, negotiate, independently resolve conflict situations.

Role-playing game "Shop"

Target: to teach children to classify objects according to common characteristics, to foster a sense of mutual help, to expand the vocabulary of children: to introduce the concepts of "toys", "furniture", "food", "dishes".
Equipment: all toys depicting goods that can be bought in the store, located in the window, money.
Age: 3-7 years old.
Game progress: the teacher offers the children to place in a convenient place a huge supermarket with such departments as vegetable, grocery, dairy, bakery and others, where customers will go. Children independently distribute the roles of sellers, cashiers, sales workers in departments, sort goods into departments - food, fish, bakery products,
meat, milk, household chemicals, etc. They come to the supermarket for shopping with their friends, choose a product, consult with sellers, pay at the checkout. During the game, the teacher needs to pay attention to the relationship between buyers and sellers. The older the children are, the more departments and products there can be in the supermarket.

Role-playing game "Toys at the doctor's"

Target: to teach children to care for the sick and to use medical instruments, to educate children in attentiveness, sensitivity, to expand vocabulary: to introduce the concepts of “hospital”, “sick”, “treatment”, “medicine”, “temperature”, “hospital”.
Equipment: dolls, toy animals, medical instruments: thermometer, syringe, pills, spoon, phonendoscope, cotton wool, medicine jars, bandage, gown and cap for a doctor.
Age: 3-7 years old.
Game progress: the teacher offers to play, the Doctor and the Nurse are selected, the rest of the children pick up toy animals and dolls, come to the clinic for an appointment. Patients with various diseases come to the doctor: the bear has a toothache because he ate a lot of sweets, Masha's doll pinched her finger on the door, etc. We clarify the steps: The doctor examines the patient, prescribes treatment for him, and the Nurse follows his instructions. Some patients require inpatient treatment, they are admitted to the hospital. Older preschool children can choose from several different specialists - therapist, ophthalmologist, surgeon and other doctors known to children. When they get to the appointment, the toys tell why they got to the doctor, the teacher discusses with the children whether this could have been avoided, says that you need to take more care of your health. During the game, children observe how the doctor treats patients - makes bandages, measures the temperature. The teacher assesses how the children communicate with each other, reminds that the recovered toys do not forget to thank the doctor for the help provided.

Role-playing game "Pharmacy"

Target: to expand knowledge about the professions of pharmacy workers: a pharmacist makes medicines, a cashier-seller sells them, the head of a pharmacy orders the necessary herbs and other drugs for making medicines, to expand the vocabulary of children: “medicines”, “pharmacist”, “ordering”, “medicinal plants ".
Equipment: toy pharmacy equipment.
Age: 5-7 years old.
Game progress: a conversation is held about what professions people work in a pharmacy, what they do. We are getting acquainted with a new role - Pharmacy Manager. She receives medicinal herbs from the population and transfers them to pharmacists so that they can prepare medicines. The Manager helps the Pharmacy Workers and Visitors to understand difficult situations. Medicines are dispensed
strictly according to recipes. Roles are assigned by children independently, at will.

Role-playing game "Building a House"

Target: to acquaint children with construction professions, to pay attention to the role of technology that facilitates the work of builders, to teach children to build a building of a simple structure, to cultivate friendly relations in a team, to expand children's knowledge about the peculiarities of builders' work, to expand the vocabulary of children: introduce the concepts of “construction”, “bricklayer "," Crane "," builder "," crane operator "," carpenter "," welder "," building material ".
Equipment: large building materials, cars, a crane, toys for playing with a building, pictures depicting people of the construction profession: bricklayer, carpenter, crane operator, driver, etc.
Age: 3-7 years old.
Game progress: the teacher invites the children to guess the riddle: “What kind of turret is there, and the light is on in the window? We live in this tower, and it is called ...? (House)". The teacher invites the children to build a large, spacious house where toys could settle. Children remember what kind of construction professions are, what people are doing at a construction site. They look at the pictures of the builders and talk about their responsibilities. Then the children agree to build a house. Roles are distributed between the children: some are Builders, they build a house; others are Drivers, they bring building materials to a construction site, one of the children is a Crane Operator. During construction, attention should be paid to the relationship between children. The house is ready, and new residents can move in there. Children play on their own.

Role-playing game "Zoo"

Target: expand children's knowledge about wild animals, their habits, lifestyle, nutrition, foster love, humane attitude towards animals, expand the vocabulary of children.
Equipment: toy wild animals familiar to children, cages (made of building material), tickets, money, box office.
Age: 4-5 years old.
Game progress: the teacher informs the children that a zoo has arrived in the city, and offers to go there. Children buy tickets at the box office and go to the zoo. There they look at the animals, talk about where they live, what they eat. During the game, the attention of children should be drawn to how to handle animals, how to care for them.

Role-playing game "Kindergarten"

Target: to expand the knowledge of children about the purpose of the kindergarten, about the professions of those people who work here - an educator, nanny, cook, music worker, to educate children in the desire to imitate the actions of adults, to take care of their pupils.
Equipment: all toys needed to play kindergarten.
Age: 4-5 years old.

Game progress: the teacher invites the children to play in kindergarten. If desired, we assign children to the roles of the Educator, Nanny, Music Director. Dolls and animals act as pupils. During the game, they monitor relationships with children, help them find a way out of difficult situations.

Role-playing game "Hairdresser"

Target: to acquaint children with the profession of a hairdresser, to foster a culture of communication, to expand the vocabulary of children.
Equipment: hairdresser's robe, client's cape, hairdresser's tools - comb, scissors, bottles for cologne, varnish, hair dryer, etc.
Age: 4-5 years old.
Game progress: knock on the door. The doll Katya comes to visit the children. She meets all the children and notices a mirror in the group. The doll asks the children if they have a hairbrush? Her pigtail has come undone and she would like to comb her hair. The doll is offered to go to the hairdresser. It is clarified that there are several rooms there: for women, men, for manicure, good masters work in them, and they will quickly put Katya's hair in order. We assign
Hairdressers, they take their jobs. Other children and dolls go to the salon. Katya remains very pleased, she likes her hairstyle. She thanks the children and promises to come to this particular hairdresser next time. During the game, children will learn about the duties of a hairdresser - haircut, shaving, hair styling, manicure.

Role-playing game "In the Library"

Target: expand the horizons of children, teach children how to use the library services correctly, apply the knowledge of literary works previously obtained in the classroom, consolidate knowledge about the librarian profession, foster respect for the librarian's work and respect for the book, expand the vocabulary of children: "library", "profession" , "Librarian", "reading room".
Equipment: books familiar to children, a box with pictures, a file cabinet, pencils, sets of postcards.
Age: 5-6 years old.
Game progress: the teacher invites the children to play in the library. All together they remember who works in the library, what they do there. Children choose 2-3 Librarians themselves, each of them has several books. The rest of the children are assigned to
several groups. Each group is served by one Librarian. He shows many books, and in order to take a book he likes, the child must name it or briefly tell about what is written in it. You can tell a poem from a book that the child takes. During the game, they give advice to children who find it difficult to choose a book. The librarian needs to be more attentive to visitors, to show illustrations for books he likes. Some children wish to stay in the reading room to look at sets of pictures, postcards. They share their impressions. At the end of the game, the children tell how they played, what books the Librarian offered them, talk about what they liked the most.

Role-playing game "Cosmonauts"

Target: to expand the subject matter of story games, to acquaint with the work of astronauts in space, to foster courage, endurance, to expand the vocabulary of children: "outer space", "cosmodrome", "flight", "open space".
Equipment: spaceship and building material, seat belts, tools for working in space, toy cameras.
Age: 5-6 years old.
Game progress: the teacher asks the children if they would like to visit space? What kind of person does it take to fly into space? (Strong, brave, dexterous, clever.) He suggests going into space to leave a satellite there, which will transmit weather signals to Earth. You will also need to take photos of our planet from space. All together remember what else you need to take with you so that nothing could happen during the flight. Children play up the situation. They complete the task and return to Earth. The roles of Pilots, Navigator, Radio Operator, Captain are assigned at the request of the children.

Role-playing game "Family"

Target: to form an idea of ​​collective management of the economy, family budget, family relationships, joint leisure activities, foster love, a benevolent, caring attitude towards family members, interest in their activities.
Equipment: all toys necessary for playing with the family: dolls, furniture, dishes, things, etc.
Age: 5-6 years old.
Game progress: the educator invites children to "play with the family." Roles are assigned at will. The family is very large, Grandma has a birthday. Everyone is busy about arranging a holiday. Some family members buy groceries, others prepare a festive dinner, set the table, and still others prepare an entertainment program. During the game, you need to observe the relationship between the Family Members, help them in time.

Role-playing game "In a cafe"

Target: to teach the culture of behavior in public places, to be able to fulfill the duties of a cook, a waiter.
Equipment: necessary equipment for a cafe, doll toys, money.
Age: 5-6 years old.
Game progress: Buratino comes to visit the children. He met all the children, made friends with other toys. Buratino decides to invite his new friends to a cafe to treat them to ice cream. Everyone goes to the cafe. There they are served by waiters. Children learn how to place an order correctly, thank you for the service.

Role-playing game "Travel around the world"

Target: expand the horizons of children, consolidate knowledge about parts of the world, different countries, foster a desire to travel, friendly relationships, expand the vocabulary of children: "captain", "travel around the world", "Asia", "India", "Europe", "Pacific Ocean ".
Equipment: ship made of building material, steering wheel, binoculars, world map.
Age: 6-7 years old.
Game progress: the teacher invites the children to go on a trip around the world by ship. Optionally, children are chosen for the roles of Captain, Radio Operator, Sailor, Warrant Officer. We consolidate knowledge of what these people are doing on the ship - their rights and responsibilities. The ship sails across Africa, India, and other countries and continents. Sailors have to deftly control the ship so as not to collide with the iceberg, to cope with the storm. Only well-coordinated work and friendship help them cope with this test.

Role-playing game "On the roads of the city"

Target: to consolidate the knowledge of children about the rules of the road, to acquaint them with a new role - a traffic controller, to bring up endurance, patience, attention on the road.
Equipment: toy cars, flags for the traffic controller - red and green.
Age: 5-7 years old.
Game progress: children are offered to build a beautiful building - a theater. Choosing a place to build. But first you need to transport the building material to the right place. Drivers can easily cope with this. Children take cars and go for building materials. But here's the bad luck - the traffic lights do not work on the main roads. To avoid an accident on the road, it is necessary that the traffic of cars be controlled by a traffic controller. Choosing a Regulator. He becomes in a circle. He is holding red and green flags. The red flag is "stop", the green flag is "go." Everything will be all right now. The traffic controller controls the traffic.

Role-playing game "Traffic rules"

Target: continue to teach children to navigate by road signs, to follow traffic rules. To educate the ability to be polite, attentive to each other, to be able to navigate in a traffic situation, to expand the vocabulary of children: "traffic police post", "traffic light", "traffic violation", "speeding", "fine".
Equipment: toy cars, road signs, traffic lights; for a traffic police officer - a police cap, a stick, a radar; driver's licenses, technical certificates.
Age: 6-7 years old.
Game progress: children are asked to choose traffic police officers to keep order on the city's roads. The rest of the children are motorists. At will, children distribute among themselves the roles of petrol station workers. During the game, children try not to violate traffic rules.

Role-playing game "We are athletes"

Target: to give children knowledge about the need to go in for sports, improve sports skills - walking, running, throwing, climbing. To develop physical qualities: quickness, dexterity, coordination of movements, eye, orientation in space.
Equipment: medals to winners, a billboard to showcase the number of points earned, sports equipment - balls, skipping ropes, skittles, rope, ladders, benches, etc.
Age: 6-7 years old.
Game progress: the teacher invites children to hold a competition in different sports. At the request of children, judges and organizers of the competition are selected. The rest of the children are athletes. Everyone independently chooses the kind of sport in which they will compete with their rivals. The judges will award points for completing the task. The game ends with the awarding of the winners.

Role-playing game "At the car service station"

Target: expand the theme of construction games, develop constructive skills, be creative, find a good place to play, introduce you to a new role - a car repair mechanic.
Equipment: building material for building a garage, locksmith tools for repairing cars, equipment for washing and painting cars.
Age: 6-7 years old.
Game progress: inform the children that there are a lot of cars on the roads of the city and these cars break down very often, so we need to open a car service station. Children are offered to build a large garage, equip a place for a car wash, choose employees, service personnel. They are introduced to a new working profession - a mechanic for the repair of machines (motor, steering, brakes, etc.).

Role-playing game "Border Guards"

Target: continue to acquaint children with military professions, clarify the daily routine of servicemen, what is their service, foster courage, dexterity, the ability to clearly follow the orders of the commander, expand the vocabulary of children: "border", "post", "security", "violation", "Alarm", "border guard", "dog breeder".
Equipment: border, border post, machine gun, border dog, military caps.
Age: 6-7 years old.
Game progress: the educator invites children to visit the state border of our Motherland. A conversation is held about who is guarding the border, for what purpose, how the border guard service is going on, what is the daily routine of a military man. Children on their own
distribute the roles of the Military Commander, Head of the Border Outpost, Border Guards, Dog Breeders. In the game, children apply the knowledge and skills acquired in previous lessons. It is necessary to draw the attention of children to support and friendly mutual assistance.

Role-playing game "School"

Target: to clarify the knowledge of children about what they do at school, what are the lessons, what the teacher teaches, to foster a desire to study at school, respect for work; vocabulary of children: "school supplies", "portfolio", "pencil case", "students", etc. .d.
Equipment: pens, notebooks, children's books, alphabet, numbers, board, chalk, pointer.
Age: 6-7 years old.
Game progress: the teacher invites the children to play at school. There is a conversation about why the school is needed, who works there, what the students are doing. At the request of the children, a Teacher is selected. The rest of the children are Pupils. The teacher assigns tasks to the students, they independently and diligently complete it. Another teacher is in another lesson. Children are engaged in the lessons of mathematics, mother tongue, physical education, singing, etc.

Role-playing game "Space Adventure"

Target: teach to apply your knowledge and skills in practice, create a friendly atmosphere between children, develop their responsibility, interest, expand their vocabulary - "space", "planet", "Mars", "outer space", "zero gravity", "cosmodrome" ...
Equipment: spaceship, medical instruments for a doctor, posters of views of our planet from space.
Age: 6-7 years old.
Game progress: the guys are told that in a few minutes the spaceship will start. Those who wish can become space tourists. But in order to fly into space, you need to think about what qualities you need to possess? (To be smart, brave, strong, kind, cheerful.) And you also need to be healthy. Anyone who decides to go into space must pass a medical commission. The doctor examines the tourists and issues a permit. Children choose the Pilot, the Doctor on the ship, the Navigator. Everyone is ready to fly. The dispatcher announces the start. Passengers fasten their seat belts. From a height, children examine (pictures) the view of the planet Earth, talk about why it is called the blue planet (most of it is covered with water). Children tell what they know about oceans, seas, mountains. The spacecraft makes a stop on the planet Mars. Tourists go out, inspect the planet, draw conclusions about the existence of life on this planet. The ship flies on. Next stop is Jupiter. Tourists again examine the planet, share their knowledge and impressions. The ship returns to Earth.

Role-playing game "We are military scouts"

Target: develop the theme of paramilitary games, teach children to perform tasks exactly, be attentive, careful, foster respect for military professions, a desire to serve in the army, expand the vocabulary of children - "intelligence", "scouts", "sentry", "security", " soldiers ".
Equipment: elements of military clothing for children, weapons.
Age: 6-7 years old.
Game progress: the teacher offers to remember films, stories about the life of military intelligence officers, invites children to play in them. Children distribute among themselves the roles of Scouts, Sentinels, Commanders, Guard Soldiers, determine goals and objectives, and monitor their implementation.

Natalia Gulina
Project "Role-playing games" World of professions "in the middle group"

Relevance: preschool childhood - from 3 to 7 years old - a very special period of a child's development. It is at this age that internal mental life and internal regulation of behavior arise. This inner life manifests itself in the ability to act in terms of general ideas, in the child's imagination, in arbitrary behavior, in meaningful communication with adults and peers.

All these most important qualities and abilities arise and develop not in conversations with an adult or in classes with specialists, but in a role-playing game. Play is the leading activity in children. This is a game in which children take on the roles of adults, and in specially created playful, imaginary conditions they reproduce (or simulate) the activities of adults and the relationship between them. Through role-playing games, the child learns the world, learns to communicate, prepares for society, "trying on" adult life. The full development of a preschooler's game largely depends on how successfully it is mastered at an early age.

In such a game, all the mental qualities and personality traits of the child are most intensively formed. Game activity affects the formation of arbitrary behavior and all mental processes - from elementary to the most complex. Fulfilling a play role, the child subordinates to this task all his momentary, impulsive actions. In conditions of play, children concentrate better and remember more than under a direct assignment from an adult. The conscious goal - to concentrate, to remember something, to restrain impulsive movement - is the earliest and most easily distinguished child in the game.

Play has a strong influence on the mental development of a preschooler. Acting with substitute objects, the child begins to operate in a conceivable, conditional space. Subject-substitute becomes a support for thinking. Gradually, play actions are reduced, and the child begins to act in the internal, mental plane. Thus, play contributes to the fact that the child moves on to thinking in terms of images and ideas. In addition, in the game, performing different roles, the child takes different points of view, and begins to see the object from different angles. This contributes to the development of the most important human thinking ability, allowing you to present a different view and a different point of view.

Role play is critical to developing the imagination. Game actions take place in an imaginary situation; real objects are used as others, imaginary; the child takes on the roles of imaginary characters. This practice of acting in an imaginary space encourages children to acquire the capacity for creative imagination.

Communication between a preschooler and peers unfolds mainly in the process of joint play. Playing together, children begin to take into account the wishes and actions of another child, defend their point of view, build and implement joint plans. Therefore, play has a huge impact on the development of communication among children during this period.

Role-playing games allow developing the creative abilities of children, their imagination and artistry, teach them to get used to the image of a particular character, to play a certain role. They are of great importance in the social adaptation of the child, the realization of his potential in the future. Losing different life situations, children learn to compromise, make less mistakes in people, avoid conflict situations, and maintain a friendly atmosphere.

In the role-playing game, the personality of the child, his intellect, will, imagination and sociability are successfully developed, but most importantly, this activity generates the desire for self-realization, self-expression. In addition, play is a reliable diagnostic tool for the mental development of children. By the age of three, children need to form the basics of plot play - the ability to carry out a variety of conditional play actions.

The enormous importance of play for the development of the psyche and personality of the child gives reason to believe that it is this activity that is the leading one in preschool age.

Objective of the project:

Enriching children's play experience,

Expansion of the plot of the games,

Leading children to create their own play ideas.

Tasks:

To expand the knowledge and ideas of children about people of different professions (pastry chef, laundry worker, doctor, hairdresser, policeman (traffic police inspector, driver, builder, salesman, loader); as well as about their labor actions;

Develop the ability to organize role-playing games based on the knowledge gained;

Develop the ability to choose a role and act in concert, perform several interrelated actions in the game (doctor - patient);

Encourage children's attempts to independently select attributes for a particular role;

Cultivate interest in the game.

Problem field:

Social and communicative development (to acquaint children with elementary norms and rules of behavior in society; teach children to communicate, transmit information in the process of interpersonal communication);

Speech development (to develop in children the ability to enter into speech contact and actively participate in it; to enrich the children's vocabulary).

Project type: creative, playful.

Project participants: children of the middle group, their parents, the educator of the group.

Duration of the project: short.

Stages of the project.

I. Preparatory stage.

Conducting a consultation for parents on the topic "The value of role-playing games in the life of a younger preschooler."

Creation, together with parents, of attributes for role-playing games:

a) sewing an apron and a cap for a pastry chef (cook);

b) sewing a white coat and headdress for a doctor;

c) making a baton for a traffic police inspector and a driver's license for drivers (chauffeurs);

d) replenishment with the attributes of role-playing games: "Builders" - with the tools of the builder, "Hairdresser" - with toy scissors, combs, "Laundry" - with irons, dummies of washing powder, "Shop" - with products, money, clothes of the seller.

Organization of an exhibition of illustrations for children on the theme "The professions of our fathers and mothers" (pictures of a cook, a doctor, a builder, a policeman, a hairdresser, a loader were selected).

Introduction of new didactic (board-printed) games "Who does what?", "Professions", "Who needs what for work?"

Replenishment of the book corner with new books: K. Chukovsky "Aibolit", S. Mikhalkov "Uncle Styopa", V. Mayakovsky "Who to be?", Baby books about different professions.

II. The main stage.

Conversations with children on the topics “What professions do we know”, “Builders”, “What do they do in the laundry?”, “How to behave in the store”, “Aybolit hurries to help”, “Children are supposed to know the road rules!”, “ Who is a traffic police inspector "," What has the pastry chef prepared for us? "," Why do we go to the hairdresser's. "

Directly educational activities.

1) A lesson on the development of speech on the topic "I love my mommy very much, because ...", the purpose of which was to remind children what professions their mother can be engaged in (doctor, salesman, laundress, etc.).

2) A lesson on familiarization with the outside world on the topic "It's good in our kindergarten", the purpose of which was to conduct an excursion to the laundry, to the kitchen and to the nurse's office. (Consolidation of knowledge about the professions of a cook, a laundress and a nurse.)

3) A sculpting lesson on the topic "Bagels (bagels)", the purpose of which was to mold confectionery for the role-playing game "Pastry Chef".

4) Drawing lesson on the theme of "Multicolored wheels", the purpose of which was to consolidate the ability to draw objects of a round shape, and to remind children that the transport is driven by a driver (a driver who observes traffic rules and obeys the orders of a traffic police inspector.

Physical education on the topic "Professions".

1) Crane

High boom crane (join hands in lock, lift up)

The hook is carrying in front of you, (lower your hands in front of you)

Loads cling to it, (slopes down)

They pick them up and load them. (straighten up, hands on belt)

We got on the bus together (Squat down.)

And they looked out the window. (Make head turns)

Our chauffeur pressed the pedal (They press the pedal with one foot)

And the bus started running. (They run in a circle, in the hands of the "steering wheel")

3) We help mothers together

We help mothers together: (Forward bends)

We wash ourselves in a basin. (hand movements,

Both shirts and socks imitating rinsing)

For my son and daughter.

Stretch across the yard dexterously (Stretching - hands in

There are three ropes for clothes. side.)

The sun-daisy is shining, (Stretching-hands

Shirts will dry soon. up.)

4) Gnome Laundresses

Once upon a time there lived in a house (They go in a circle.)

Little gnomes:

Toki, Piki, Liki,

Cheeky, Mickey.

One, two, three, four, five, (Jump in place.)

The gnomes began to wash: (Leaning forward,

Toki - shirts, make movements,

The spades are handkerchiefs that resemble a wash.)

Leakey are panties

Cheeky - socks.

Mickey was smart, (They go in a circle.)

Everybody wore some water.

Finger gymnastics on the topic "Profession".

1) Cooks

The flour was kneaded into the dough, (They squeeze and unclench their fingers.)

And from the dough we blinded: (They clap their hands, "mold".)

Pies and buns, (Alternately unbend

Butter cheesecakes, fingers,

Rolls and rolls - starting with the little finger.)

We will bake everything in the oven.

Very tasty! (Both palms are turned up.)

I wash it cleanly, properly (They make movements with their fists,

Shirt, sweater and T-shirt that imitate washing. Fingers

Sweater and trousers - the right hand alternately shake the fingers of the left hand. Repeat with the other hand.)

My hands are tired! (Shake both hands.)

Didactic (board-printed) games: "Who does what?", "Professions", "Who needs what for work?"

In free time, reading to children literary works about people of different professions; reading of fairy tales: the Russian folk tale “Teremok”, the fairy tale of S. Mikhalkov “Three little pigs”, memorization of certain excerpts from the poems of K. Chukovsky “Aibolit” and S. Mikhalkov “Uncle Styopa”.

The entertainment "An evening of riddles about the professions of our mothers and fathers" was held.

At the main stage of the project, discussions were held between parents and their children on the topic “Where and by whom I work”.

Role-playing games "World of professions".

1) "Construction"

Tasks: to form concrete ideas about construction, its stages; to consolidate knowledge about blue-collar occupations; foster respect for the work of builders; to form the ability to creatively develop the plot of the game.

Roles: builders, driver, loader.

Game actions: the choice of a construction object. The choice of building material, the method of its delivery to the construction site. Building. Building design. Delivery of the object.

Game material: various building materials, tools, substitute items.

2) "Laundry"

Objectives: development of interest in the game. Formation of positive relationships between children. Fostering in children respect for the work of the washerwoman, respect for clean things - the result of her labor.

Roles: Laundry workers.

Game actions: I propose to choose the children of the laundry workers. I explain their labor actions. I help to apply these actions during the game. Introduce safety precautions when using household appliances and chemicals.

Play material: Washing machine, laundry detergent, soap, irons, ironing board, doll clothes, doll bedding.

3) "Hairdresser"

Objectives: to expand and consolidate the knowledge of children about the work of a hairdresser; foster a culture of behavior in public places, respect, polite treatment of elders and each other, teach to thank for the help and service provided

Roles: hairdressers, clients.

Game actions: visitors take off their outerwear, politely greet the hairdresser, ask for a haircut, consult with the hairdresser, thank for the services. The hairdresser washes hair, dries it, combs, makes haircuts, dyes hair. (Can be connected with the game "Home, Family")

Play material: mirror, a set of combs, a hair dryer, hair curlers, hairspray, cologne, dressing gowns, drapes.

4) "Ambulance"

Objectives: to arouse children's interest in the professions of a doctor, nurse; to bring up a sensitive, attentive attitude to the patient, kindness, responsiveness; foster a culture of communication.

Roles: Doctor, Nurse, Ambulance Driver, Patient.

Game actions: the patient calls 03 and calls an ambulance: he says the name and surname of the patient, reports age, complaints. An ambulance is arriving. The doctor and the nurse go to the patient. The doctor examines the patient, listens carefully to his complaints, asks questions, listens with a phonendoscope, looks at the throat. The nurse measures the temperature, follows the doctor's instructions: gives medicine, gives injections, treats and bandages the wound, etc. If the patient feels very unwell, he is taken and taken to the hospital.

Play material: phone, doctor's gown, doctor's cap, phonendoscope, blood pressure monitor, thermometer, cotton wool, bandage, tweezers, syringe, medications, etc.

5) "On the road"

Tasks: to acquaint with some road signs, to follow the rules of the road. To educate the ability to be polite, attentive to each other, to be able to navigate in a traffic situation, to expand the vocabulary of children: "traffic police post", "traffic light", "violation of traffic rules", "pedestrian", "fine".

Roles: traffic police inspectors, drivers, pedestrians.

Game actions: children are asked to choose traffic police officers to keep order on the city's roads. The rest of the children are motorists and pedestrians. During the game, children try not to violate traffic rules.

Game material: toy cars, road signs, traffic lights, police cap, baton, driver's license.

6) "Confectionery factory"

Objectives: to foster interest and respect for the work of pastry chefs (cooks, develop imagination, encourage children's initiative, create an interesting perspective of the game for tomorrow.

Roles: Confectioners, Packers.

Game actions: choose confectioners, packers. Offer to make sweets and cookies, beautifully wrapped in candy wrappers, packaged in bags. Explain and show the children how they should do this.

Play material: aprons, scarves, candy wrappers, plasticine, paper bags.

7) "Shop"

Tasks: to arouse children's interest in the profession of a seller, to form the skills of a culture of behavior in public places, to foster friendly relations.

Roles: seller - cashier, buyers, driver, loader.

Game actions: the driver brings the goods by car, the movers unload, the sellers put the goods on the shelves. Buyers come. Sellers offer goods, show, weigh. The buyer pays for the purchase at the checkout, receives a check. The cashier receives the money, punches the check, gives the customer change, the check.

Game material: scales, cash register, robes, hats, bags, wallets, money.

III. The final stage

An analysis of the preparatory stage was carried out: a list of what game material and equipment was not enough for carrying out role-playing games, with which it is necessary to replenish the playing zones.

The analysis of the main stage was carried out: did the children show a desire to participate in role-playing games, did they show independence in choosing roles and attributes for the game.

An analysis of the speech activity of children was carried out: the ability to enter into speech contact and actively participate in it.

Conversations were held with the children about the role-playing games conducted: what they liked, which games were more interesting and whether they would play them on their own.

A presentation of the project was prepared.

Conclusion: children acquired basic knowledge about the professions presented in the project. All children willingly took part in the role-playing games suggested by the teacher. They got an idea of ​​how to organize the game, using the knowledge gained, how to diversify the plot of any game. In free activity, some children develop the proposed plot, some children build the game in their own way. Interest in role-playing games should be developed, new versions of the game should be proposed, and the subject-developing environment should be expanded.

Bibliography

1. Approximate complex-thematic planning for the program "From birth to school". Middle group / Ed. N. Ye. Veraksy, T. S. Komarova, M. A. Vasilyeva. - M.: MOSAIK-SINTEZ, 2016.

2. Komarova TS Visual activity in kindergarten: Middle group. - M.: MOSAIK-SINTEZ, 2016.

3. Gerbova V. V. Speech development in kindergarten. Middle group. - M.: MOSAIKA -SYNTEZ, 2015.

4. Dybina OV Acquaintance with the subject and social environment: Middle group. - M.: MOSAIK-SINTEZ, 2016.

5. Danilova TI Traffic light program. Teaching preschool children to the Rules of the road. - SPb. : LLC "Publishing house" DETSTVO-PRESS ", 2011.

6. Tatyana Berezenkova: Simulation of children's play experience based on role-playing games. Middle group. Publisher: Uchitel, 2017 Series: FGOS DO: implementation practice

7. Solntseva O. We play plot games // Preschool education. - No. 4.- 2005.- p. 33-37

8. Mikhailenko N. Ya., Korotkova NA Organization of plot games in kindergarten / N. Ya. Mikhailenko, NA Korotkova. - M.: Linka-Press, 2009

9. Krasnoshchekova, N. V. Role-playing games for preschool children. 2nd edition. / N. V. Krasnoshchekova - Rostov-on-Don: Phoenix, 2008

Ekaterina Olenina
Synopsis of the role-playing game "All professions are important"

Program tasks:

Continue teaching children planning games and self-selection of game material, the necessary attributes;

Continue learning skills role interaction, in accordance with the norms of etiquette;

Teach children to take on different roles according to the plot of the game;

Enriching the social and play experience of children plots: "Family","Beauty saloon", "Construction", "First aid post""School"

Refine and expand vocabulary and speech material on themes: "Family","Salon", "School", "Construction", "Hospital".

Develop the dialogical speech of children;

Promote the establishment in the game role-playing interactions and relationships between players

To form creative activity in the game, friendly relations with each other.

Integration: "Cognition", "Music", "Communication", "Socialization", "Physical education", "Reading fiction".

Game material:

1. "Family"

Attributes for room equipment

Wallet

2. "Construction"

Construction material

shoulder blades

Construction plan

Substitute items

Overalls

CONSTRUCTOR"LEGO"

3. "Beauty saloon"

Hairdresser clothes

Cape for the client

Hairdresser tools

Album with samples of hairstyles

4. "School"

Briefcases (2 pcs)

Notebooks (2 pcs)

Pencils

Images

Call (bell)

Diary

5. "First aid post"

Honey. robe

Vitamins

Thermometers

Dictionary activation: Hairdresser, negligee, hairstyle, foreman, plan-scheme, cement, first-aid post.

Preparing to play:

Album compilation "Everything professions are important» ;

Conversations about professions people using illustrations;

Didactic game "Who needs what for work?";

Making attributes for games;

Conversations about the culture of behavior in public places;

role-playing games with children"Family", "Salon", "School", "Construction", "Hospital".

Stroke games: Children and the teacher are in a circle.

Educator: Every morning moms and dads bring you to kindergarten. And where to

do they come later?

(Answers of children)

Educator: Well done boys! You know a lot about your parents' work. AND

profession they are so different and interesting. Who do you want

become when you grow up.

(Children's reasoning)

Educator: Let's play with you "To the family"!

What do we need to do to start the game?

(Children's reasoning)

Educator: Right! We need to assign roles.

For our we need games: mom, dad and daughters.

(Children choose mom, dad and children and justify their choice)

Educator: Dad will work for us as a construction superintendent. (Explanation of the meaning of the word - foreman.)

Who else works at the construction site?

(Answers of children)

Educator: Right! What do the builders do?

Children: Builders are building houses.

Educator: Well done boys! And who will be our builders?

Children: Boys will be our builders.

Educator: What do you think mom can do?

(Children's reasoning)

Educator:

Mom will have a day off today and she will go

in a beauty salon to do a hairstyle.

Who do we need to work in the Beauty Salon?

Children: The hairdresser.

Educator: And our children will be schoolchildren. Where do they go every morning (children's answers)

Right to school.

Who teaches the children at school? (children's answers)

Quite right. Teacher.

Who else works at the school?

(Answers of children)

Educator: Right. Cooks to prepare us breakfast, lunch.

A librarian who gives out books to schoolchildren for reading, textbooks.

A nurse who has her own office is called a first-aid post, where she administers vaccinations, provides first aid.

Let us have a nurse ... (option)

Guys, what do you think is the director of the school?

(Answers of children)

If you don't mind, I will be the headmaster of the school.

Educator: Let's select all the items we need for games.

(Children come to the table where objects are laid out.

Let's see what dad needs, he's our construction superintendent (Answers and choice of children)

Builders, what do you need for construction?

Mom, what do you choose? (choice)

Schoolchildren, what items do you need? Name and put in a briefcase.

Teacher, what will come in handy for you? (choice of subjects)

What is needed for a nurse? (selection of items and clothing)

For the director, I choose a diary where I will write down important matters and remarks.

Hairdresser, what do you choose (choice)

Great, but now the builders, hairdresser, nurse and teacher are taking their jobs.

Morning has come! The family gathered around the table for breakfast.

Intended actions:

Dad: What will you be doing today?

Mum: I have a day off today, I'll take care of myself, I'll go to

"Beauty saloon".

Children (daughters): We are going to school, we have 3 lessons.

Dad: (Looks at his watch).

It's been a long time now, I have to go to work. Will meet in the evening

(Says goodbye)

Mom and daughters are clearing the dishes from the table.

Mum: Girls, are you ready. Let's go, or we'll be late. I'll take you there.

Daughters: Hooray! We are in a car today.

(Get in the car and drive)

"Construction"

At this time, dad comes to work, to a construction site. Greets workers.

Dad: Today we are starting to build a new facility from modern

building materials.

I ask everyone to carefully consider the plan - the construction scheme.

(The foreman and the workers are considering the construction plan. The foreman talks about the responsibilities of each - distributes roles between the children.)

"School"

Mom drops the children off near the school. It says goodbye. Sits back in the car.

Children enter the classroom, prepare for the lesson, the bell rings.

Teacher:

Hello guys, sit down.

Let's start a math lesson. Let's repeat the numbers. Let's count from 1 to 10.

(Students count as a chorus)

Teacher: Well done! And now we open notebooks and pencil cases. We write examples 1 + 1 =

Teacher: How much is 1 + 1?

(student answers)

Teacher: Right. Check, did you write it down like that?

Now let's repeat the geometric shapes. (Points to the board with a pointer)

What are these figures? what are they called?

(Student Answers)

Teacher: Right. Draw a rectangle in your notebook and color in it.

(Students complete the task)

The director rings the bell.

Teacher: Children, write down your homework - draw a circle and paint over.

Lesson grades (Announces grades)

The director enters.

Director: Hello children. During recess, you need to go to the first-aid post and get flu shots. Follow me.

"First aid post"

Nurse: Hello guys. We have to get flu shots so we don't get sick. But first we measure the temperature, here are the thermometers. The temperature is normal, come to me, don't be afraid, it doesn't hurt at all. For the courage I will give a vitamin.

The nurse gives the vaccinations.

Nurse: Don't wet it today. All the best. Do not be ill.

Children: Thank you. Goodbye.

Director: Children, now you have a change. You can go play.

"Beauty saloon"

Mom walks into a hairdresser.

The hairdresser: Good day! What do you want?

Mum: I would like to have my hair cut and styled.

The hairdresser: Please pass! Sit down.

(The hairdresser serves mom.)

Mum: (Looks in the mirror).

The hairdresser: You like?

Mum: Thank you very much, I really like it. How much do I owe you?

The hairdresser: 100 rubles, please.

Mum: Pays off with hairdresser.

The hairdresser: Thank you very much, come again. Goodbye.

Mum: Goodbye.

Mom leaves the hairdresser and goes home.

Daughters are also returning from school.

Mum: Hello my darlings! I miss you. How are you doing? How are you doing in school?

Daughters: It's okay, mommy. When is Dad coming?

Mum: Very soon. Wash your hands and help set the table.

At this time, dad opens the door, daughters run to meet

Dad: It is for you (Gives his daughters chocolates).

I received my salary today. This is for you (Gives money to mom)

All sit down at the table.

Dad: How was your day? What are the ratings?

Daughters: We got fives.

Dad: Well done!

Mum: And I made a new haircut. Do you like it?

Dad: Yes, it suits you.

Mum: How I love it when we all gather at the table. When the whole family is together, the soul is in place.

(Along the way games I help to create a playful environment, with the help of questions, tips, suggestions. I draw your attention to the relationship of children in the game).

Outcomes games.

Educator:

Guys, how great we are at playing with you, but we will have to pause the game, but I promise you, we will definitely continue, we will play again, we will come up with new attributes and the game will become even more interesting. I really liked the way you played today. Well done! I praise you!

Play is the leading activity of a preschooler. Role-playing games reflect children's ideas about the world around them, relationships and professional responsibilities of people. The child is transferred from everyday routine: tries on an interesting role, uses images of memory and fantasy to act in a fictitious situation. Role-playing game not only entertains the child, but is also an element of the educational process in kindergarten.

Goals and objectives of the role-playing game in kindergarten

The essence of the role-playing game consists in the child inventing a fictional situation, choosing attributes and acting in accordance with the intention.

Children play in the Toy Store. Goods (toys) are placed on the table, price tags are attached to them (provided that the children are already familiar with numbers and numbers; these can be ready-made stickers or self-signed leaflets). On the "counter" there is a toy cash register with banknotes and coins. Children are assigned roles: salesperson, cashier, buyers. A fictional situation is played out: the choice of goods by the buyers, the help of the seller, making a purchase at the checkout.

According to child psychologists and teachers, interest in role-playing games arises by the age of three. This is due to the fact that in the first years of life, a child accumulates ideas about the world, learns to act with objects, and develops coordination of movements. However, the initial elements of the role-playing game can be traced in the independent activity of children 2–3 years old, when children, in actions with toys, reproduce what they see in everyday life.

The original role-playing game consists of reproducing the adult action seen by the toddler in everyday life.

When the author of this article became a mother for the second time, the first son was barely one and a half years old. Naturally, the older child watched the baby and how his parents took care of him: they bathed, swaddled, fed from a bottle, put to bed. And at the age of two, the son repeated scenes of everyday life with toys. He rocked the teddy bear in his arms and hummed a lullaby melody, gave him a pacifier and a rattle, rolled it in a stroller. That is, the child tried on the role of a parent.

In preschool childhood, play is educational in nature: with its help, important personal qualities are formed and mental abilities are developed. Role-playing game is one of the main methods of teaching: a culture of relationships within the team is laid, respect for the work of adults and various professions is instilled, simple social competencies are laid (how to behave in society). The purpose of the role-playing games with preschoolers is the versatile development of the child's personality in a fictional situation.

The game has been acting as a form of education practically since ancient times.

Jan Amos Comenius

https://nsportal.ru/detskiy-sad/raznoe/2012/05/11/aforizmy-ob-igre-i-obuchenii

Table: tasks of the role-playing game

Age category of children Tasks
3-4 years
  • Formation of the ability to act in accordance with the proposed scenario.
  • Development of fantasy, the ability to come up with a simple plot in a fictional situation.
  • Enrichment of active vocabulary.
4-5 years
  • Development of communication skills.
  • Formation of the ability to independently distribute roles, select items for the game.
  • Enriching the social experience of children (rules of conduct in the library, shop, public transport, clinic, etc.).
  • Development of the skill of dialogical speech.
5-6 years old
  • Development of the ability to independently determine the rules, improvise during the game.
  • Encouragement to use images and plots of works of art in games (from fairy tales and stories, films and cartoons).
  • Activation of dialogical speech.
6-7 years old
  • Development of children's creative abilities: the desire to use musical instruments in the game, add elements of dance, singing.
  • Creation of a sustainable interest in the professional activities of adults (playing police officers, rescuers, doctors, astronauts, scientists, etc.).
  • Creation of motivation for making decorations and attributes for future games.

In a role-playing game, children consolidate knowledge about the profession (salesman-cashier) and learn the culture of shopping

Types of role-playing games

According to the focus of the teaching goal and the ways to achieve it, the role-playing games are divided into creative, didactic and interactive ones.


According to the topic, role-playing games are conventionally divided into business, modern, games according to the interests of boys and girls.


When to conduct role-playing games

Role-playing games are usually carried out between classes and in free time during the second half of the day. You can play the game while walking.

Role-playing games are often included in the structure of speech and creative activities. The role of the educator is to articulate the conditions and plan of the game and to control the actions of the children, since play in this case is a teaching tool.

Role-playing game acts as a means of speech development. In a speech lesson, children study visual materials on the named topic, talk with the teacher, learn new words and explain their meaning. The teacher offers to immerse in the topic and play, actively using new words in dialogues.

Role-playing game "At the doctor's appointment" is used in a speech lesson on the topic "Polyclinic" in the middle group. Children assign roles: dentist, pediatrician, ophthalmologist, patients. The teacher gives the task: in the dialogue between the doctor and the patient, words on the topic of the lesson should be used (names of medical specialties, "examination", "symptoms", "diagnosis", "prescription").

In a role-playing game, children apply the knowledge gained in a speech lesson on medical topics

To activate imagination and develop talents, role-playing games are carried out in creative classes: music, choreography and theatrical activities. After acquainting children with a certain group of musical instruments, they are invited to play the game "Wind / string / folk ensemble"; in the preparatory group, the role-playing role in the musical lesson becomes more complicated.

Playing in the preparatory group "Symphony Orchestra" presupposes that the pupils know the professional duties of the conductor and his interaction with all members of the orchestra. To play the roles of musicians (violinists, flutists, drummer, etc.) children should be familiar with all groups of instruments and methods of playing them.

Music lessons and especially choreography lessons include role-playing games and dances. Children perform movements to the music in accordance with the theme of the composition: "On the forest edge" - children depict bunnies, foxes, bears, "Dance with sabers" - improvisation on a military plot, "Lumberjacks", "Mowers" - modeling in the dance of labor activity.

To the music, the children move in accordance with the plot of the dances: the wolf catches the rabbits

Also, the role-playing game is the first stage of the theatrical activity of preschoolers. Play-staged games are conducted with children based on literary works (in a theater corner or in a supplementary education circle): "Teremok", "Turnip", "Fox and the Hare", "Moidodyr", etc.

The staging game is based on a fairy tale known to children

Role-playing games in kindergarten

The organization of role-playing games begins with the preparation of attributes and toys. For younger preschoolers, subjects for specific games are selected by the teacher and placed in the play area for free access, which stimulates interest in developing independent activities. For children 4–7 years old, attributes are stored in the play area in sections / boxes by topic ("Dishes", "Tools", "Medicine"). The children of the older groups are happy to make materials for games with their own hands: swords from cardboard, plasticine products, painted substitute pictures.

The play activities of younger preschoolers are activated with the help of a ready-made set for role-playing games

Role-playing game organization methodology

The teacher gets acquainted with a long-term plan for the development and enrichment of play activities, identifies the personal interests of children and the ability to independently think through the plot. Taking into account the data obtained, he proceeds to organize a role-playing game in a group.

  1. Choosing a theme for the game, drawing up an approximate game plan with possible plot options.
  2. Preparation of the game environment: pieces of furniture, game attributes and substitutes, costume details, materials for self-production of items according to the plan.
  3. Creating motivation and starting the game:
    • the teacher creates a play or problem situation ("Guys, Cheburashka has never been to the circus, shall we show him a performance?" );
    • conducting a short conversation on the topic of the game ("What numbers are performed in the circus?", "What is needed for a sea trip?", "What household appliances are there in the laundry?");
    • guidance to the game (for younger preschoolers - direct, for older children - indirect): distribution of roles, designation of an approximate plot;
  4. Maintaining the game situation: control over the emotional state of all participants in the game, tips for enriching the plot, encouraging;
  5. Completion of the game: analysis of the roles played, the embodiment of the plot idea, praise for initiative and the manifestation of imagination.

Video: organization of role-playing games in kindergarten at all age stages

https://youtube.com/watch?v=RQ_AAg7vfdE Video can’t be loaded: A story-driven role-playing game in modern daycare (https://youtube.com/watch?v=RQ_AAg7vfdE)

Role-playing games card file - table

Age group Methodical techniques Approximate topics
First junior (nursery) Role pair interaction: the teacher as a play partner develops the child's abilities, plays a "leading" role.
  • Everyday subjects: "Home", "Family", "Mom and Baby", "Family Tea Party", "Exhibition of Animals" (with plush toys), "Dinner for Dolls".
  • Professions of people: "Shop", "Post", "Driver and Passenger", "Builders", "In the hairdresser's".
Second youngest Role dialogue:
  • with a teacher;
  • with a classmate.
  • Household: "Birthday", "Party with the family", "Going for a walk", "Zoo" (with toys-substitutes or animal masks).
  • Business: "At a doctor's appointment", "Hospital for dolls", "Cooks", "Toy store", "Postman".
  • On the themes of literary works: plots of folk tales "Mitten", "Fox and the Hare", "Teremok", "Kolobok", based on the author's fairy tales "Travel with Aibolit", "Moidodyr visiting the guys."
Average The construction of the game is based on the ability to change the role of the same child during one game:
  • at the initial stage of mastering a new way of playing, the teacher is a partner, helps the children ("Now I am also a bus passenger. Now I am a conductor / road inspector / gas station worker / car mechanic");
  • games with a partner and in small subgroups.
  • Household: “We have a baby in our family”, “Mother's holiday”, “Big wash” / “General cleaning”, “Bath day” (with dolls), “In the metro”.
  • Business: "Truck Drivers", "General Store", "Construction" (houses, bridges, towers, fortresses), "Ambulance", "At the Pharmacy", "Veterinary Center", "Sailors and Fishermen", "At the Circus ".
  • Literary: "Postman Pechkin in Prostokvashin", "Travel to Cheburashka home", "Holiday on the Chunga-Changa island".
  • Heroic-patriotic: "Firefighters".
Older Children develop the ability to act in a role-playing game according to the principle of "Semantic bush": one child changes several roles per game. An educational element in the game for senior preschoolers is the introduction of a non-standard character (Baba Yaga in a hairdresser, Gena the crocodile in a museum, Cheburashka in space, etc.).
  • Household: "Moving to a new apartment" / "Housewarming", "Traffic rules".
  • Business: "In kindergarten" (dolls replace pupils, children play professional roles - educator, manager, nanny, caretaker, etc.), "Treatment room" / "Trauma center", "In the savings bank" / "Bank", "Designer studio "," Autoservice "," Fashion studio "," Photo salon "," Beauty salon "/" Manicure studio "," Library ".
  • Literary: "The Gray Neck", "The Frog Princess", "Dunno in the Flower City".
  • Heroic-patriotic: "Rescuers", "Border Guards", "Defense of the Fortress", "Satellite Launch".
Preparatory Role-playing games are built by children of 6-7 years old according to the principle of inventing:
  • “Loosening” the plot of a familiar fairy tale;
  • coming up with a new fairy tale;
  • telephone conversations;
  • coming up with real life stories.
  • Household: "Walk around the city", "Excursion to the museum", "New Year with the family", "Renovation in the apartment", "We participate in the subbotnik", "Our pets".
  • Business: "Correspondents", "Cafe", "At the Theater", "City of Masters", "At the Office", "Travel Agency", "Communication Salon", "Fashionista - Studio for Ladies", "On Television", "School" , "Railway station" / "At the airport".
  • Literary: "Winter", "Chuk and Gek", "In Search of Snowdrops", "The Princess and the Pea".
  • Heroic-patriotic: "Rescue Service" / "Emergencies Ministry", "Police Station", "State Traffic Safety Inspectorate", "Flight of Yuri Gagarin", "Landing on the Moon".
  • Directing: Children teach puppet or finger theater characters to play their roles.

Time plan for kindergarten play

The regulations of SaNPin on the organization of the work regime in the preschool educational institution do not contain direct instructions on the duration of the play activity of preschoolers. Since the role-playing game organized by the teacher is considered a form of teaching in kindergarten, let us equate its duration with the temporary norms of educational and physical education.

Table: approximate timeline of games

Topic, group Beginning of the game The main part of the game End the game Total duration
"At the reception at the clinic", the first junior group The teacher invites the children to play in the "Polyclinic", shows the doctor's office, assigns roles (the doctor, patients waiting in line with various complaints), speaks with the children exemplary partner dialogues.
2-3 minutes
Children in pairs act out dialogues ("What are you complaining about?" the role of the doctor is transferred several times to different pupils.
9-10 minutes
The teacher praises the children, asks about the moments they liked, asks to put the toys in place.
2-3 minutes
15 minutes
"A trip to the subway", middle group The primary distribution of roles, the guys try to think over the plot on their own, select the attributes.
3-4 minutes
The teacher prompts the pupils to change roles, guides the plot, suggests using additional game materials.
12-14 minutes
Discussing the game as a whole, expressing impressions, planning possible options to enrich the plot
2-5 minutes
20 minutes
"On the border", preparatory group Distribution of roles, drawing up a game plan, preparing a place, making some attributes for the game, reincarnating in a corner of dress.
4-7 minutes
Building the plot according to the idea of ​​the pupils.
18–23
Analysis of the game: what attributes were missing, how to improve, diversify the plot, what to add to the costumes.
3-5 minutes
30 minutes

If the educator sees the children's interest in longer play and does not observe signs of overwork or excessive excitement, it is worth slightly increasing the time for playing.

Video: Role-playing game "Travel to Space" in the preparatory group (30 minutes)

Synopsis of the role-playing game "Beauty Salon" in the middle group - table

Target
  • Improve the ability of children to unite in the game, to distribute roles, to perform game actions.
  • Develop the ability to select items and attributes for the game.
  • To foster respect for the work of beauty salon workers.
  • To form the ability to communicate benevolently with peers, to take into account the interests of comrades.
  • Expand children's ideas about the work of adults (hairdresser, manicurist, cleaner).
Equipment Substitutes, waste material, sets of special toys "Children's hairdresser", towels, aprons, peignoirs, children's toys for cleaning, a screen, a tape recorder, badges.
Preliminary work An excursion to a beauty salon, a conversation with employees, viewing illustrative material, making attributes for the game.
Game Guide - Children, today we will go to a very interesting event that will take place in our beloved city of Serpukhov. Let's put on jackets, hats (showing), stand in pairs. Be careful and attentive on the street (soundtrack "Street noise" sounds).
- Here we are. Here on this beautiful day a new beauty salon "Cinderella" is opening. And we will be its first visitors.
- Tell me, children, what are beauty salons for? (children's answers)
- What are people doing in a beauty salon? (children's answers) Who works in the salon? (hairdresser, manicurist, beautician, masseur, cleaner). Let's go to Cinderella. The doors are open to the salon visitors! (solemn music sounds).
- Look what a beautiful and cozy salon! This is a convenient waiting room for clients, where you can look at fashion magazines and choose a beautiful haircut, hairstyle. This is the room where hairdressers work. What kind of work do hairdressers do? What do they need to work? (children's answers)
- Liza told about the work of a hairdresser better than others. You will work as a master behind this chair (showing). And the second master will be Kostya. I noticed that he really likes this profession. This is your workplace behind this chair (showing it). Do you remember? Let's get through
farther. This is a manicure room. What is the name of the master who works here? (manicurist) What is she doing? How many of you could work as a manicure master?
- Okay, Katya, you will work in the manicure room. You told me that there is also a cleaning lady working in the salon. What she does is very important. The cleaning lady keeps the salon clean and tidy. And when the salon is clean and tidy, customers like it. It's always nice to be in such a room. The hairdressers are grateful for her work. How many of you guys could handle this role? Who can be entrusted with this responsible business? You, Arina, will be a cleaner. And with your permission, I will become the owner of the Cinderella salon. I will oversee your work and help.
- So, our hairdressers are Liza and Kostik, the manicure master is Katya, the cleaner is Arina, and the rest are visitors. Take a seat in the armchairs and on the sofa, look at the magazines. Do not forget to be quiet and calm, wait for the master to invite you. And you take everything you need for work and go to your chairs. Be attentive, polite and welcoming with your customers. Handle equipment with care. Our salon starts its work! (music sounds).
Perform game actions.
- Children, the working day is over, it's time for us to close the beauty salon. Tomorrow he will definitely open his doors for you.
- What roles did you like to perform?
- What was interesting about the game?
- How many of you would like to work in a beauty salon when you become adults?

In a role-playing game, children learn to master the elements of new professions, for example, nail master

Attributes and visuals for games

There are many ideas on how to diversify children's games with the help of various attributes, design options. Objects and toys-substitutes for a role-playing game are easy to make with your own hands, including from waste material. Pupils and parents should be involved in replenishing the material base of the playing corner.

Video: attributes for role-playing games

https://youtube.com/watch?v=CyranziRHJw Video can’t be loaded: Attributes for role-playing in kindergarten (https://youtube.com/watch?v=CyranziRHJw)

Photo gallery: ready-made sets for games

Overalls and tools for playing a construction site Phonendoscope, other tools and bubbles for playing the role of a doctor Cash register, basket and goods for playing in a supermarket / store Menu and a set of products for playing in a cafe A set of dishes for playing with a family, kitchen, restaurant

Tools for haircuts, styling and hairstyles

The toys in ready-made sets are functional: a calculator is built into the cash register, the burners light up on the stove, the hairdryer makes noise and blows, the drill rotates at the drill, etc. These attributes for games are the most accurate copies of real devices and tools, they are bright and comfortable.

Photo gallery: attributes from waste material

Attributes for playing in space travel Attributes for playing in a grocery store or cafe Attribute for playing a construction site or renovating an apartment Attributes for playing correspondents Attribute for playing an office, agency Attributes for playing a kitchen, cafe, farm Attribute for playing in a clinic Attribute for beauty salon / nail salon games

The use of homemade objects in games creates genuine interest in children and stimulates the imagination. Children often create simple substitute items for games themselves: sticks as sabers, elements from the constructor as tools for construction, etc. Waste material is used to enrich the play environment: bubbles and jars for playing in the pharmacy and treatment room, empty bottles and boxes with labels - for filling grocery store shelves, bottles of shampoos, nail polishes - for a beauty salon.

Photo gallery: role-playing costumes

Ready-made costumes for role-playing games can be placed in a dressing-up corner or play area A simple version of do-it-yourself role-playing costumes: decorate aprons with special designations of professions Attributes and elements of costumes for playing a sea voyage Do-it-yourself cosmonaut costume Hats for a game based on a folk tale

Children love to reincarnate, try on the elements of workwear: caps, construction helmets, aprons, hats. Role-playing costumes for children's games are easy to make on your own: add a symbolic designation of professions to aprons, make hats or masks of heroes for story-driven staging games.

A case from the life of the author of the article: children invented a game about superheroes. There were no special masks or clothes at home, and immediately the imagination turned on! The superhero mask was made from a piece of dark fabric with slits for the eyes. The Wonder Girl costume was made up of my mother's T-shirt and a plastic sheet hat.

Children are incredible dreamers, they make costumes from simple things and can imagine themselves as anyone

Photo gallery: design of the gaming environment

A pharmacy showcase with a window was made by hand using printed images of medicines (leaflets can be taken at any pharmacy) Filling with real objects (samples of fabrics, sewing accessories, magazines with patterns) encourages children to get acquainted with the design of the atelier Original design of the play environment using junk material ATM for a modern game can be made out of an ordinary box The most important thing in a marine-themed game environment is the presence of a ship The game environment consists of home-made items with the symbols of the Russian Post real objects (tools and devices) and an important home-made attribute - a table for assessing vision

As mentioned above, game activity is developing rapidly using real objects and junk material. Children try to bring their games as close to reality as possible. Therefore, in the design of the gaming environment, it is advisable to use non-working household and technical devices, magazines and books, empty containers with labels, plates with the logos of existing companies.

Analysis of the role-playing game

In order to identify the effectiveness of the teacher's organizational skills in role-playing games and adjust the plan for further activities, the teacher analyzes the game.

The protocol is drawn up according to the following criteria:

  1. Compliance of the theme and content of the game with the interests of the pupils and the level of their playing skills.
  2. Compliance of the preparatory stage with the age category of children.

    The playing environment, the choice of attributes and the plot plan are thought out by the educator - for a younger age. Children independently selected attributes from the proposed ones and outlined a game plan - middle age. In accordance with the theme of the game, the pupils themselves prepared the subject conditions, made material and attributes, assigned roles and developed the plot - senior preschoolers.

  3. Description of methods for guiding the course of game activity, their effectiveness.
  4. What tasks were implemented in the game.
  5. Assessment of the pupils' performance:
    • means for the embodiment of roles (use of costumes, facial expressions, gestures, expressiveness of speech);
    • use of attributes;
    • communicative aspect in the game (interaction with a partner, help, absence of conflict situations).
  6. Completion of the game: the logical finale of the game plot, the emotional state of the children (signs of overwork, high spirits, a desire to develop the plot of the game in the future).
  7. The direction of the subsequent work of the educator: adjusting / improving the methodology for conducting the game, what means to enrich the children's play experience.

Competent organization of play activities in kindergarten contributes to the development of personal qualities of pupils. In role-playing games, children expand their understanding of the relationship between adults, form primary professional competencies, and are imbued with respect for human labor. Children show initiative in developing stories on everyday and fantastic themes, reveal their creative potential, transforming into the assigned role.

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Topic:"A Journey Through the Country of Masters"

Target: To acquaint children with the professions of adults through play activities.

Tasks:

  • Strengthen children's knowledge of professions.
  • Ability to generalize and classify concepts.
  • Increase motivational interest in professions through play.
  • Develop the communicative function of speech, develop cognitive interest.
  • Develop coordination of movements in children.
  • Assign tools to relevant professions. Foster interest and respect for adult work.

Dictionary:
Government, deputies, gamekeeper, traffic controller, fashion designer, border guards, oil workers.

Equipment: Pictures of professions, costumes, loto, music, flower, photo album, houses with attributes, suns, family tree, matryoshka.

Preliminary work: Reading poetry, riddles, proverbs, sayings. Conversations about professions. Excursion in kindergarten, excursion to work to parents. Photos from the work of the parents. Sewing costumes in the corner of role-playing games. Exhibition of drawings on the theme "Profession"

Role-playing game on the theme "Professions"
"A journey through the land of masters"


Organizing time:
-
We welcome today everyone who came to visit us
We will travel around the country of all masters
We give smiles to people like sparks of good
And we want to wish you to smile at you always.

Magic Fairy: - Guys, we will not have an ordinary trip today.
We are going to the "Land of Masters". And we will travel with a magic flower. These guys are not an easy country, everyone in it does something. And therefore, our flower will help us in this.
-We will play with you in the Land of Masters.
(Children stand in a semicircle, all dressed in costumes of their profession)

And so magic words need to be said and our flower will tell us which master we will get to. And the magic words are:
- “Help us with the magic flower, bring us to the master's house. (Children repeat magic words). (The flower is spinning, and there is a riddle on the petal)
-Guys flower tells us that we have to guess the riddle

Riddle: This sorceress,
This artist
Not brushes and paints,
A comb and scissors.
She possesses
Mysterious power:
Who will touch
He will become beautiful.
(The hairdresser.)

Guys, here's an envelope of some kind. Let's read what the master wrote to us.
(V.F opens the envelope and reads the task of the game)

Guys Master asks us to play the game "Name the profession"
(Pictures with professions hang on the wall, children come up one by one and name the profession)

V.F- Guys, do you know any proverbs and sayings about labor.
(Children read sayings and proverbs about work)
(After the game, the children sit on the chairs)

V.F- You guys are so small, and you know so much.
-And so our journey continues. Let's say magic words to the flower together. (Children say magic words, the flower is spinning)
(There is a riddle on the petal):
Tell me who is so delicious
Cooking cabbage soup,
Smelling cutlets,
Salads, vinaigrette,
All breakfasts, dinners? (Cook)
(Children guess, and find the master's house)
- The guys are the masters of this house, they want us to talk about the tree of professions.
- Who will tell? (One child goes out and talks about the professions of his family and friends)

V.F- Guys, who remembered the profession to their grandmother or their grandfather. (Children call)
- It is very wonderful that you know the profession of your family and friends.

Child:- "Magic flower help us, bring us to the master's house" (the flower is spinning)

V.F- Guess the riddle
Riddle: Who teaches kids to read and write,
Love nature, respect old people?
(Teacher)
- And so, where is this Master's house ………
- The teacher wants us to play the game "Who is doing what?" (Children answer with a full answer), and now tell me the guys of the profession, those who help us to protect nature, create laws, etc. (Children call modern professions)

V.F:- Children, did you notice the flower. How funny he is with us - he smiles, he probably loves to have fun. And let's have fun with you too. The game is called 1,2,3,4, (Children stand in a circle and perform rhythmic movements to the music)

V.F: - The flower smiles as the games continue.

Child: Magic fairy, and to which master are we going now?

V.F:- It is necessary to find out from our flower. You (child's name) help me say the magic words and we will find out. (The flower is spinning, the children guess the riddle)
Riddle: Who is most useful in days of illness
And heals us from all diseases? (Doctor)
Guys, the Doctor is interested in whether you know "Attributes and Tools of the Masters !?" Now we are going to play the "Pick an Instrument" loto.
We will have two teams: a team of girls and boys. Each team has two professions, you must select tools and attributes related to their profession for them. (Children at the table collect lotto, then each team names their professions and what they picked up for them)

V.F: - You all have growing years
There will be seventeen
Where do you work then and what do you do.
What do you children want to become, tell us as soon as possible: a magic flower will help you to say. (Children pass a flower to each other, say who they dream of becoming and read poetry about that profession)
All children pronounce the magic words to the flower
Riddle: We must fight fire,
We are partners with water.
Everyone needs us very much,
Answer quickly, who are we?
(Firefighters)

V.F: The guys here are a magic nesting doll, and she wants us to play with her. An outdoor play matryoshka. (Children stand in a circle and say the words: "You run, run matryoshka, right, right into the round dance, whoever has a matryoshka in his hands, he will call the movement"

V.F: The journey continues: "Help us bring the magic flower to the master's house"
Riddle: Fits just right,
He will sew a suit for you.
Everything will be done according to science, and walk your hands in your trousers (tailor)
This Master has a poem:
Stroke what a house is, how many bright rooms there are
Bears, bunnies, nesting dolls, dolls, balls, balls
You will not find a better home, this house is very good.
We all love our kindergarten, everyone around us knows it.
That "Bobek" is everyone's best friend!
Guys, let's tell you who and by whom works in our kindergarten.
(Photos of all employees were taken, and from the photo they name their profession and name, patronymic)

V.F.- We learned many professions, one more interesting than the other. We learned that it’s not easy to become a master of your craft. To do this, you need to know a lot and be able to. You also need to love your job and work hard. There is a lot of useful work in the world. The main thing is to choose a business to your liking. And remember guys, "The sun paints the earth, and man's labor."

And I want to offer you guys, give our guests
"Sunshine" so that their profession is always light, warm and comfortable.
(Children give suns to guests)

V.F.: - It was fun for all of us and the flower played.
But it's time for you to come back and enjoy the surprise.
Goodbye guys.
(Children go to the group with a treat)

Purpose: To consolidate knowledge about the profession of a doctor, seller, hairdresser.

Tasks:

  1. Help create a playful environment, establish interaction between those who have chosen certain roles.
  2. To form in children the ability to play according to their own design, to stimulate the creative activity of children in the game.
  3. To form friendly relationships in the game, activity, responsibility, friendliness.

game progress:

Children enter the group, stand around the teacher.

Educator: You, everyone, will grow seventeen years.

Where do you work then, what do you do?

Educator: Children, let's talk with you about what professions you know

Children: doctor, salesman ...

Educator: But in order to work as a doctor, hairdresser, seller, you must first grow up, finish school, get a specialty. But how long to wait. And I really want to become an adult right now and work. Truth?

Educator: Let's go on a journey to a magical town. It is called "City of masters" ... All children, getting there, immediately become adults and can choose a profession for themselves. Do you want to go there?

Educator: And we'll go there on this bus. (There are three chairs in a group)... You will be the passengers and I will be the driver.

I'm swinging, flying at full speed.
I myself am the driver and the motor itself!
I press the pedal and the car rushes into the distance.
And so let's go!

Educator: Everyone has arrived! Come out, please. Here is our magic city "City of masters" ... Look at each other. Everyone has grown up. That would be a job, right? And where you can work, I'll show you now.

Here we have "Salon"

It's light and interesting here:
Mirrors, perfumes and armchairs, the hall is large,
But it can be seen, even,
Better than your trellis.

Now we are in the store - All products in the showcase:
Tea, sweets, sausage - Eyes run wide.
Come buy,
Give the money to the cashier.

"Hospital"

Always attentively, with love. Our doctor treats you guys.
When he improves your health - He is most happy!

Educator: Now you see how many interesting things there are in our town. You can work wherever you like.

In the course of the game, the teacher helps to create a playful environment, to establish relationships between those who have chosen certain roles; helps to realize in the game the impressions received by children earlier.

Educator: Evening has come in our town, the working day is over, the hospital and the store are closing. Everyone gets on the bus and goes back to kindergarten.

And if you guys liked the town, we will go there every day.

Role-playing game "Professions"

(2nd junior group of kindergarten)

Educator Elena Viktorovna Teslya

Software content:

Develop children's interest in role-playing games, help create a playful environment.
Develop speech, enrich vocabulary, consolidate sound pronunciation.
To form in children the ability to use building flooring material, to act with it in a variety of ways.
To consolidate the previously acquired knowledge about the work of a doctor, seller, hairdresser.
Cultivate friendships in the game.

Preliminary work

Conversations about professions using illustrations, viewing the album "Professions";
Making riddles, memorizing poetry about the profession, about the game;
Excursion to the kitchen, medical office;
Reading fiction: nursery rhymes, songs, Russian folk tales "Kolobok", "The Fox and the Hare", "Cockerel with the Family" by Ushinsky, "Masha the Confused" Voronkova, "How We went to the Zoological Garden" Zhitkov, "How Masha Got Big Permyak, Petr Pig and Shop by Petrushevskaya, Toys by A. Barto, Aibolit by K. Chukovsky, Moidodyr;
Finger games, word game “Guess what a person's profession is”;
Consideration of the issue "Game" at the parent meeting.

Working with parents:

Making attributes for the role-playing game "Mothers and Daughters" (sewing doll bedding, clothes for dolls); design of the album "Professions"; production and exhibition of homemade toys.

Game progress:

Small chat in the locker room.

Educator:

What professions do you know?

(Answers of children.)

Educator:

But in order to work as a doctor, hairdresser, salesman, you must first grow up, graduate from school, get a specialty. But how long to wait. And I really want to become an adult right now and work. Truth? Let's go on a journey to a magical town. All children, getting there, immediately become adults and can choose a profession for themselves. Do you want to go there? Where are we going?

Children offer (one of three options is chosen by children):

By train

To make the train go, knock on the wheels. What wheels? With corners? (No, round, without corners.) Round wheels spun (movement with arms bent at the elbows), buzzed ooh, hissed, steam comes out shhhh. The locomotive says "I will run away", and the carriages answer "I will catch up".

Music sounds, children sing:

Here is our train, the wheels are knocking,
And the guys are sitting on our train.
Chukh-chukh-chukh - the locomotive hums,
He took the guys far, far away.

By plane

We will fly by plane.
Swing the tires of the plane - shhhh.
Pour kerosene into the tanks - s-s-s.
Start the engines - d-d-d.
The planes flew!

Music sounds, children fly and sing:

The plane is flying, the plane is buzzing
He landed and is silent.

By car

Open the tank - chi-chik-chik.
Pour gasoline - ss.
Close the tank - chick-chick-chick.
We rock, we rock
We inflate air into the tires.
We check every time
And we have no accidents.
Passengers, hurry up
Sit down two by two.
There's a chauffeur behind the wheel
He looks at the traffic light.
Red traffic light is on:
No way - stop chauffeur.
Yellow shines - it means wait
The light is green in front.
The chauffeur presses the pedal
And the car rushes into the distance.

Music sounds, children sing:

The car, the car goes, hums,
In the car, in the car, the driver is sitting.
BBC,
Here is a field, here is a river, here is a dense forest,
The driver has arrived, stop the car!
BBC.

Educator:

Here is our magical town. Look at each other. Everyone has grown up. That would be to work! And where you can work, let's see.

Here we have a "Shop". The sellers know the goods!

1 child:

They don’t waste time
This is their usual work!

And here we have a "beauty salon".

The master will do the hair
Hairdryer, brush and comb.

2 child:

Curl curls magnificently,
He will beat the bangs with a brush.
Everything in his hands is on fire -
It will change its appearance!

Educator:

Look, what is this red cross? What's in there? That's right, the hospital.

3 child:

If your ear hurts,
If your throat is dry
Don't worry and don't cry
After all, a doctor will help you!
And here we live

4 child:

Dolls, hares, bears,
They are waiting for someone to come to them
Baby moms!

Educator:

How many interesting things we have in the town.

We play in the profession,
We choose them to our liking.
And we dream sooner
Mom and dad become more mature,
To not just dream
What do you want to become today Elina? (children's answers.)

The game begins.

Educator:

We build cots, a chair, a faucet for washing hands, set the table. We carry the cubes one at a time, without disturbing anyone. The doctor, the hairdresser and the salesman go to their work. And the rest of the kids take care of their kids. ( I help to develop the game, to establish relationships between those who have chosen certain roles, I help to realize in the game the impressions received by children earlier.)

A certain time of the game passes.

Educator:

Evening has come in our town, the working day is over, the hospital, hairdresser's, shop are closing. We put everything in place.

I play finger games with children who have already put everything in place:

1. Finger on finger
Knock-knock-knock (2x)
Friendly together
Clap our hands (2x)
We dance like little springs
Let's bounce like balls (2 times)
The arms are dancing, they are dancing beautifully,
Spun, spun,
And then they stopped.

2. Goodies, goodies,
Where were you? By Grandma!
Collected in wrinkles
And grandmother has her hands -
Kind-kind.
Everyone worked their hands
For long years.
Warm hands smell
Cabbage soup, pies.
They will stroke your curls
Kind hands.
And they will cope with any sorrow
Warm hands.
Okay, okay,
Where were you? By Grandma!

3. This finger is a grandfather,
This finger is a grandmother
This finger is a daddy
This finger is mommy
This finger is me
That's my whole family!

4. Point, point,
Two hooks.
Spout, mouth, turnover.
Stick, stick
Rolling pin, rolling pin.
Cucumber - so the little man came out

Educator:

All the guys did it, tell me, who were you today, Vanya? How did you take care of your son? Where did you go with him? Dasha, what did you feed your daughter with? Julia, on which bed did you put your daughter to sleep? What kind of doctor was Kirill? The hairdresser? Salesman?

Educator:

Well done, today everyone was kind, attentive, caring.

Together with children.

We fought, we made up,
And they argued at times.
But they became very friends
For our game.
Game turns into game
The game is over.
And friendship does not end!
Hooray! Hooray! Hooray!

Educator:

To quickly return to kindergarten, we will fly by plane.

Children "fly" into the dressing room. Game over.

Natalia Zolotova
GCD role-playing game "All professions are important"

Gcd role-playing game"Everything professions are important»

Target: arouse interest in the work of adults of different professions;

Tasks:

Learning tasks:

Educate children about the species professions;

Clarify, generalize and expand children's knowledge about the features hairdresser profession, doctor, nurse, salesman, builder, architect, conductor.

Developmental tasks:

Strengthen the ability of children to plan a game and independently select

game material, necessary attributes;

To promote the development of coherent speech, thinking, memory, curiosity, observation, to activate and enrich the children's vocabulary with nouns, adjectives, verbs on the topic of the lesson;

Create a need for children to respond with full common sentences.

Improve the skills of role interaction, in accordance with the norms of etiquette;

Educational tasks:

Arouse respect and desire to imitate adults, work

consistently and conscientiously;

Create conditions for a good attitude towards people of different professions.

Integration: "Cognitive development", "Artistic and aesthetic development", "Social and communicative development", "Physical development", "Reading fiction".

Game material:

1. "Family"

Attributes for room equipment

2. "Construction"

Construction material

Construction plan

Substitute items

3. "Salon"

Hairdresser clothes

Cape for the client

Hairdresser tools

Album with samples of hairstyles

4. "Score"

Seller clothes

Counter

Bijouterie

5. "Polyclinic"

Medical spatula

6."Souvenir shop"

Souvenirs

Clothespins

Corrugated paper

Velvet paper

Dictionary activation: Hairdresser, shirt-front, hairstyle, seller, buyer, pay to the cashier, cashier, counter, jewelry, foreman, plan-scheme, cement, souvenir, medical spatula.

Preparing to play:

Album compilation "Everything professions are important» ;

Conversations about professions people using illustrations;

Didactic the game"Who needs what for work?";

Making attributes for the game;

Conversations about the culture of behavior in public places;

Reading Vasiliev-Gangnus "ABC of courtesy";

plot- role-playing games with children "Family", "Salon", "Score", "Polyclinic", "Construction" "Souvenir shop".

The course of the game.

Educator: Children enter the group, stand around the teacher.

You, everyone, the years are growing

You will be seventeen.

Where do you work then,

What to do?

When you grow up, what will you work as? (Answers of children.)

Children recite poetry:

I want to be a chauffeur, DANIL

Carry different loads.

I dream of ballet, FAYA

Better there is no one in the world.

I want to become a cool doctor, Vanya

I will treat everyone with medicine.

Delicious like candy

I ate it - there are no diseases!

I don’t have tea in paints, TIMOTHY

I dream of becoming an artist.

Order me a portrait,

I can handle it, no doubt about it!

You are with me, friends, do not argue, EGOR

I want to be the first in sports.

To hammer the puck is a trifle

I AM playing for"Spartacus"!

I want to become a pianist, ANYA K

A wonderful artist

Music with me since childhood

I love her with all my heart.

I dream of becoming RATS S sooner

Educator of children.

Sing with them, walk with them, play,

Celebrate birthdays.

Educator: Everything professions are wonderful,

Everything professions are important,

Know everything that your hands

The Motherland will need it.

But in order to work as a doctor, hairdresser, salesman, you must first grow up, graduate from school, get a specialty. But how long to wait. And I really want to become an adult right now and work. Truth?

I know one such city where you can find your favorite job. All children, getting there, immediately become adults and choose for themselves profession... Would you like to go on a journey with me to the magical “City of Masters”? (Answers of children.)

What do you think you can use to travel? (Answers of children.)

Children: Let's take the bus.

Educator: Do not forget about the rules of conduct on public transport.

Children: While driving, do not touch the doors with your hands.

To talk loudly.

lean out the windows.

(There are two rows of chairs in the group).

Educator: What are the names of those people who ride the bus?

Children: Passengers.

Educator: Right. Passengers.

You will be passengers, and GOSHA will be a chauffeur, since only he knows the way. (I put on my cap.)

Educator: Guys, who else works on the bus?

Children: Conductor.

Educator: What does the conductor do?

(Children answer)

(The conductor takes a bag of tickets and sells tickets to the children).

Educator: Today I will be a conductor.

And so, let's go!

The song is playing "Happy Travelers"

I'm swinging, flying at full speed. Gosh

I myself am the driver and the motor itself!

I step on the pedal

And the car rushes into the distance.

Conductor: Stop "City of masters".

Educator: Look, here it is "City of masters".

Here we are! Come out, please. Don't stray far, you can get lost in an unfamiliar city. Everyone is ready for a city tour. (Answers of children.)

Oh, what's wrong with you? You have all grown up.

There are no workers in the “City of Masters”, but there are different organizations. Let's go through and see what this city has.

Now I will introduce you where you can work in the magical city of craftsmen.

Here we have "Salon"... A hairdresser works in it. What does a hairdresser do? (Answers of children).

It's light and interesting here: DASHA P

Mirrors, perfumes and armchairs

The hall is large, but you can even see

Better than our trellis.

The hairdresser will cut the hair

Hair on curlers,

Dry your hair with a hairdryer,

If necessary, it will perfume you.

Mom and daughters go to the hairdresser. At this time, the hairdresser is busy with the client.

The hairdresser: Good day! Anything you want?

Mum: I would like to have my hair cut and styled.

The hairdresser: Please sit down and wait. Now I will free myself and invite you .... Come in, please! Sit down.

The hairdresser is serving mom.

Mum: (Looks in the mirror).

The hairdresser: You like?

Mum: Thank you very much, I really like it. How much do I owe you?

The hairdresser: 100 rubles, please.

Mum: Pays off with hairdresser.

The hairdresser: Thank you very much, come again. Goodbye.

Mum: Goodbye.

Here we have "Score".

And now we are in the store - Dasha

All products on display:

Tea, sweets, sausage -

Eyes scatter.

Come buy,

Give the money to the cashier.

Salesman: Hello dear customers! Our store offers you different products (the buyer comes up to the salesmen of the departments and asks about the freshness and the price of the goods). I need to buy some fruit. Please show me what kind of fruit you have. I like these. How much is a kilogram of apples worth?

Salesman: should you put it in the bag?

Customer: Yes

The seller breaks through the entire product and puts it in package: from you 50 rubles.

Salesman: Do we have cash or a card?

The buyer takes a wallet from the bag and gives the money.

The seller takes the money: please take your change.

Customer: Thank you!

Salesman: Thanks for purchase, come again!

Look, and here we have "Polyclinic"... A doctor and a nurse work there.

Always attentive, with love KARINA

Our doctor treats you guys.

When your health improves -

He is most happy!

Child doctor: “Hello, come in, sit down. What's your last name? Tell me exactly where your pain is concentrated?

Sick child: "I have a sore throat".

Doctor: “Let's see you. Open your mouth say "Ah-ah"... I will look at you with a spatula, do not be alarmed. Yes, the neck is red. Go to the nurse. She will measure your temperature and write a prescription. "

Doctor: Guys. Do you know what to do in order not to get sick.

Children: To be tempered.

Doctor: What else

Children: Exercise in the morning

Educator: Let's do some exercises "The radiant sun"

Educator: And here we have a construction site. Who works at the construction site?

Children: builders, architects, drivers.

Educator: What are the builders doing?

Children: are at home.

The whole area knows the builder, VOVA K

He is an excellent master.

With his brigade, he

Builds a brick house.

Greets workers.

Hello Anur! Anur works as a driver for us, he delivers material.

Hello Gosh! Gosha works as an architect, develops building schemes.

Today we are starting to build a new facility from building materials.

I ask the architect to carefully consider the plan - the construction scheme.

(The foreman and the workers are considering the construction plan. The foreman talks about the responsibilities of each - distributes roles between children: some are Builders, they are building a house; others - Drivers, they bring building materials to the construction site, negotiate who and what will do. The driver brings building material).

And here we live KATYA SCH

Dolls, hares, bears,

waiting for people to come to them

Baby moms.

Educator: Here we have a Souvenir Shop

Children, just take a look around

Our whole life is the work of our hands.

Villages, bridges, cities. Viaducts.

All our hands, all our hands.

Skillful hands are the basis for success

Hands are a person's face!

Hands, they say a lot.

The eye only sees, but the hands create.

Welcome dear guests!

We wish you fun and joy

We have been waiting for you for a long time

Hostess: Look at my product, just do not haggle!

We have a word and a place for everyone.

(The hostess invites the children to make souvenirs with their own hands)

Educator: Now you see how many interesting things there are in our town.

In our magical city of craftsmen, evening has come, the working day is over, the clinic, the shop are closing, and work is being finished at the construction site.

Bus signal. Is everyone gathered? See that no one is left alone here. Get on the bus, get comfortable. Everyone gets on the bus and goes back to kindergarten.

Guys, you liked the magical city of craftsmen, you and I can go there every day. There you will meet others professions and you can work.

Here is our kindergarten "Rossiyanochka". Come out, please.

Look at each other, you are children again. (I call them by their names.)

I really liked the way you are today were playing... We are with you more than once let's play and learn a lot more about professions, let's make additional attributes, and the game will become even more interesting.

Educator: We give everyone balloons as a gift, a festive disco will take place for you.

Cheerful music sounds. All children play dancing.